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Gonzalo Baliarda

Software Engineer


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About Me


Hello! My name is Gonzalo Baliarda and I’m a Software Engineer graduated from ITBA, based in Buenos Aires, Argentina. I’m currently working as a Data Scientist at Accenture, where I design and ship production-grade Generative AI systems for clients across multiple industries.

I build end-to-end solutions with LLMs, Agentic AI (single and multi-agent), and RAG—from orchestration and tooling to evaluation and deployment. My toolkit spans Databricks, Airflow, Python, and full-stack development with React/Next.js and Spring.

Day-to-day I focus on building reliable agent architectures, scalable retrieval, and strong observability—turning hard problems into shipped products. I enjoy collaborating across teams, diving into tough bugs, and making complex AI systems simple to use.


Some of my skills include:

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  • Programming Languages: Python, Java, C, TypeScript/JavaScript, Ruby, Solidity
  • GenAI & Agents: LLMs, RAG, Agentic AI (single & multi-agent), prompt/tool design, LangChain, LangGraph
  • Data & MLOps: Databricks, Apache Airflow orchestration
  • Web & APIs: React, Next.js, Spring Boot, Express, FastAPI
  • Databases SQL & NoSQL: PostgreSQL, MongoDB and more
  • Cloud & DevOps: Azure & AWS, Docker, CI/CD (GitHub Actions), Kubernetes
  • Version Control & Process: Git, GitHub, Agile (Scrum, Jira)
  • API Development: RESTful design & integrations
Projects

Smartify

Final project for my Software Engineer degree. A web application that allows users to manage and deploy smart contracts easily. Includes features to store contract information (address, name, ABI) and interact with them through an intuitive interface without coding.

NextJS

Express

Solidity

UnitGPT

Github link

A Retrieval-Augmented Generation (RAG) pipeline designed to automate the creation of unit tests for Solidity smart contracts using the Foundry framework. This project leverages a Large Language Model (LLM) to generate and iteratively refine unit tests, ensuring they are both compilable and executable.

Python

Azure ETL

Github link

A project that implements an Extract, Transform, Load (ETL) pipeline in Azure by integrating multiple Azure services. The pipeline, built in Azure Data Factory, processes initial CSV files stored in Blob Storage, transforms the data using Databricks notebooks, and loads the transformed data into Azure SQL Server for further analysis and querying.

Python

Azure

ETL

Multilayer Perceptron

Github link

A project focused on implementing both a simple and a multilayer perceptron from scratch, without using external libraries. The perceptrons were trained to learn and predict specific objectives, such as recognizing and predicting digits.

Python

Deep Learning

Unsupervised Learning

Github link

A project focused on implementing unsupervised learning models from scratch, without using external libraries. It included the Hopfield network, Oja's learning rule, and Kohonen's self-organizing map, designed to explore neural networks and pattern recognition in unsupervised learning tasks.

Python

Autoencoder

Github link

A project involving the implementation of a basic autoencoder and a denoising autoencoder from scratch, without using external libraries.

Python

Skyplace

Github link

A marketplace for NFTs built with a single-page application (SPA) frontend using Next.js and a backend powered by Spring. Users can publish their own NFTs, leave reviews, mark favorites, explore NFTs, and purchase tokens from other users in a seamless and user-friendly platform.

NextJS

Spring

Kubernetes

Github link

A project that involved setting up a Kubernetes cluster with multiple nodes, deploying an API on a custom port, and integrating a local database. It featured a reverse proxy through a web server, multiple API versions, and included Istio and Kiali for service management and monitoring.

Kubernetes

EVM Compiler

Github link

A project focused on developing a new programming language designed to create smart contracts for the Ethereum Virtual Machine (EVM). This language serves as a "superset" of Solidity, inheriting its syntax while adding common functionalities and data structures not natively available in Solidity, such as native data types for tokens and NFTs.

C

Flex

Bison

Warfactory

Github link

A 2D top-down sandbox game combining factory automation and bullet-hell combat. Players build and optimize factories, craft resources, and face waves of enemies and challenging bosses, exploring persistent levels with evolving missions.

Unity

C#

Runes of Destiny

Github link

An action RPG (ARPG) inspired by games like Diablo and Path of Exile. Players battle enemies, collect better gear, and progress their characters in a 3D world. The game emphasizes fast-paced combat, loot-driven progression, and character customization, offering an engaging experience for fans of the genre.

Unity

C#

3D Train Simulation

Github link

A computer graphics project built with Three.js, featuring a dynamic 3D world where a train moves through a fully interactive environment. The simulation includes realistic animations, environmental details, and showcases advanced rendering techniques.

ThreeJS

CryptoViper

Github link

Web3 game application where users can play and earn money, deployed in the Binance Smart Chain (Testnet).

NextJS

JavaScript

Traning Webapp

Github link

Web application where users can create and share personal exercises and routines

Vue

JavaScript

Traning Mobileapp

Github link

Mobile application where users can exercise and see their routines and personal exercises created with the webapp.

Kotlin

64bit Shell OS

Github link

Operative System based on Barebonesx64.

C

ASM